- See also: Upcoming features.
Version history for Tribes of Midgard[1].
2019[ | ]
Open Beta[ | ]
Open Beta 2[ | ]
ETA: Early September 2019[2]
Open Beta 1[ | ]
July 26 - 28, 2019[3]
- Adventure through harsh winters with our new Winter Effect.
- Fight off new creatures, the Goblins.
- Prepare to battle Giants that now Level Up.
- Addition of Tools for resource harvesting.
- Updated balancing, attack feel, and more.
July 23[ | ]
The Open Beta trailer is published.[4]
Closed Alpha[ | ]
Alpha 3[ | ]
June 28 - 30, 2019[5]
- Smooth connection when creating and joining games.
- Item dropping to share your loot with others.
- Save Game Ability so you can adventure any time over the weekend.
- The Volva can now heal Tribe members at the same time.
- Kindling Traps to deploy fire and send your enemies running.
- No lag spikes as resource harvesting lag is fixed.
- Updated balancing of resources per biome level and more.
- Private Servers for a Village for only you and your Tribe.
0.0.633 (Alpha 2)[ | ]
May 31 - June 2, 2019[6]
- Fortifications to build around your Village
- New Weapons and Potions to craft
- New Traps and Creatures to encounter
- A new Glacier Biome to explore
- A fiery new Giant to stop.
- Plus the ability to recover your loot
- And to save your game across sessions.
0.0.495 (Alpha 1)[ | ]
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April 12 - 15, 2019
March 18[ | ]
The Closed Alpha trailer is published.[7]
Pre-Alpha[ | ]
2018[ | ]
May 3[ | ]
Tribes of Midgard is added on Steam.
Notes[ | ]
- The Closed Alpha is reffered to as "Alpha" in-game.
- The pre-alpha was an in-house playtest.