Tribes of Midgard Wiki
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Lair
Lair II
Lair III
Lair IV
Lair
Ability
Home of an Ancient

Places of myth and legend, inhabited by the most fearsome creatures of the Nine Realms. Enter at your own risk.

— In-game description

Lair is one of the Points of Interest mentioned in the Tribes of Midgard game journal. The home of fearsome Ancients, just getting inside will be a challenge.

Map icons:

Fenrir's Lair[ | ]

Found on a cold Glacier Peaks island, the first obstacle will be getting to Fenrir's Lair beyond a destroyed Bridge. Requirements to get into the Lair for the Wolf Saga:

Jörmungandr's Lair[ | ]

Jörmungandr hides on an Ash Beach island. Light the Beacons to reveal the location of this Lair.

Surtr's Lair[ | ]

Surtr's Lair is atop the Volcanic Spire, but getting to the top will require opening the Gateway and battling through the Rings of the spire.

Hel's Lair[ | ]

The Bridge to Hel's Lair in Niflheim is guarded by Móðguðr who requires certain Artifacts before you shall pass:

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